by DavidT
AMartin56 wrote:
DavidT wrote:
AMartin56 wrote:
Call me a 'graphics whore' but production value matters...if it didn't we'd all be playing print and play stuff. Rules and gameplay are VERY important, but so is the feel of the pieces in your hand etc and feeling like you got good value in that regard.
This is true, to an extent. But, what is so bad about the feel of the components in M&M? For $75, you're getting huge, colorful and attractive tiles (double-sided), two gorgeous and well-designed rule/scenario books, a generous handful of detailed miniatures, custom dice, cards, etc. Seems like a lot to me. Heck, for $40 from FFG, you just get a couple hundred cards, some counters and a rulebook (Netrunner).
I don't know. I'm a big fan of FFG, too, but I think it's pretty hard to say that M&M isn't at least on par or in the same ballpark.
I don't think M&M matches up well component wise against games like Gears of War or Descent 2nd Edition that have similar MSRPs. Hell I seem to remember paying $80 for the original Descent back in the day and you could kill a man with that box. M&M becomes more viable at OLGS prices though. And I'm sure its revolutionary/mind blowing/genre defining (if not outright CREATING) gameplay will make up for it for some people. :)
Fair enough. Fwiw, though, the MSRP of Descent 1ed was raised to $99 before it went OOP. And the miniatures were of lower quality than M&M. I haven't actually seen 2ed in person, but I hope they've improved.