Chiken Bird wrote:
For us we've house ruled that after combat, the time wheel cheese does not start until the next full round (a suggestion that was made in these forums). This essentially gives everyone at least one action and most choose to search (if you are my 6 year old you search until you are successful).
I like this! Think I'll give it a try next go round if my house rule modification shown above doesn't work either.
I'll post my results on how it played with the kids. It should be interesting to see how the results change with the adult strategic gamer friends I have. Two different gamestyles. The kids are greedy during combat, the adults kite the enemy (to be greedy at the end, hehe!)