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Reply: Mice and Mystics:: General:: Re: General question on relative complexity

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by breegull

I think the big thing that makes Ravenloft less complex than M&M is the fact that the minions' movements are spelled out exactly on their cards. "If x monster is adjacent, it attacks with a bite, if it's within 2 tiles it moves adjacent to the closest hero and attacks with a slash, otherwise it moves 2 tiles closer to the closest hero". Also, Ravenloft comes with turn summary cards included, which is a big help.

I think M&M really should have come with some player aid/turn overview/ quick setup cards to help smooth things out. Luckily some great stuff has been posted BGG so far.

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