by JonBen
The fundamental issue is that players can game the system by letting one minion survive. I don't have a problem with that personally, but I understand why some wouldn't like this. It's a difficult issue to remedy because the game has to punish you when clear the board otherwise being able to fail at searching is a lot less relevant. Deciding whether to stay and suffer a cheese or leave a room is an interesting bit of strategerie.The only thing I can think of that might work is to start adding cheese to the wheel before the room is cleared. Perhaps if there are 0-2 minions on the board at the end of the last player's turn then a cheese is added. This is quite a bit more punishing but I don't think player's would let 3 minions stay alive just to avoid one cheese. That strategy only works if you can avoid all the minion attacks and with more minions this becomes very difficult.